CatchIT3D

he objective of this game is to collect enough crates without dying to progress to the next level. The player will be attacked by the AI controlled zombies and take damage when near them. The zombies are drastically faster than the player therefore the player must utilize the stealth to avoid being hit by them while fulfilling the objective. The player becomes invisible to the zombies while next to a palm tree. Once the health bar of the player is depleted the game is over.

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Language: C++ (using C++ engine provided by the University)

Year: 2014