Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2017 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.051 seconds
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\System.dll (this message is harmless)
desktop: 1680x1050 60Hz; virtual: 3600x1089 at -1680,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.803574 ms
Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: creating device client; threaded=1
SwitchToProtocol: Udp PhotonNetwork.connected: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 2860 -> priority: 1 
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2017 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.052 seconds
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\System.dll (this message is harmless)
desktop: 1680x1050 60Hz; virtual: 3600x1089 at -1680,0
<RI> Initializing input.

<RI> Input initialized.

Connected to Lobby
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Room was created
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

<RI> Initialized touch support.

Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2017 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.045 seconds
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Unity\BattleArena 5th May\BattleArena_Data\Managed\System.dll (this message is harmless)
desktop: 1680x1050 60Hz; virtual: 3600x1089 at -1680,0
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3600x1089 at -1680,0
<RI> Initialized touch support.

UnloadTime: 0.743562 ms
Witch
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

SwitchToProtocol: Udp PhotonNetwork.connected: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 15c0 -> priority: 1 
Connected to Lobby
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Room was created
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Operation failed: OperationResponse 227: ReturnCode: 32766 (A game with the specified id already exist.). Parameters: {} Server: MasterServer
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Operation failed: OperationResponse 227: ReturnCode: 32766 (A game with the specified id already exist.). Parameters: {} Server: MasterServer
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Teleport
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ZugZug
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Healed for:0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Charge
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Charge
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

